Why DRM Alone Can Not Save Second Life
By Jonathan Bailey • Oct 22nd, 2009 • Category: ArticlesA new vending system promises to protect Second Life vendors from content theft, but is it enough?
A new vending system promises to protect Second Life vendors from content theft, but is it enough?
Second Life has a lot to teach content creators on the Web about how to protect their work, but can the Web provide some clues back?
Linden Lab, the makers of Second Life, is no stranger to DMCA controversy, but there may be a way to send a notice via email and avoid many of the headaches.
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1: ISP, Content Owners in Copyright Court Battle
First off today, all eyes are on Australia today as a Federal court in the country is hearing a case between the Australian Federation Against Copyright Theft, which counts 34 major copyright holders as members, and [...]
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1: Skype founders go to court to seek damages
First off today, the founders of Skype, which was purchased by the online auction company eBay in 2005 is now suing its parent company in court for copyright infringement.
According to the suit, when eBay [...]
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1: 9th Circuit Finds for PI Firm Over Theft of Firm’s Web Site Content
First off today, the 9th Circuit appeals court has sided with Brayton Purcell, a personal injury firm, in a lawsuit against Recordon & Recordon a smaller firm that allegedly used [...]
Though Second Life is little more than a curiosity to many on the Web, the all-digital world holds many potential secrets for the rest of us when it comes to protecting our content.
Though many understand how the DMCA is designed to function when it comes to removing infringing works, few have any idea what happens after a notice has been submitted. It is time to change that.